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07/03/2024
The following article features a comprehensive visualization pyramid designed to illustrate the risk-based approach of the EU AI Act in a single, intuitive graphic. This tool is intended to be useful to academics, students, practitioners, data and AI enthusiasts, as well as anyone keenly interested in the imminent adoption of the EU AI Regulation.
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27/02/2024
The purpose of this article is to explore the existing data portability rights under EU law, and assess the potential gaps among the GDPR, the DMA and the Data Act in the light of the new development of autonomous AI agents.
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19/02/2024
In anticipation of AI Act’s publication on the Official Journal of the EU, the MIAI AI-Regulation Chair publishes an interactive Table of Contents (ToC) to help practitioners and the academic community navigating the lengthy and complex text of 252 pages, by enabling users to “click” and be directly transferred to different Titles, Chapters, and Articles.
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11/01/2024
This article delves into the EU’s groundbreaking rules for general-purpose AI (GPAI) models, as outlined in the politically agreed-upon AI Act on December 8th. It scrutinizes key questions, including whether this approach deviates from the original risk-based proposal, navigates the complexities of risk management in foundational models, and grapples with the uncertainties in benchmarking methods.
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01/12/2023
On November 8th, 2023, in the midst of the stalled inter-institutional negotiations between the Council of the EU and the European Parliament (EP) on the regulation of foundation models in relation to the future AI law, the Organisation for Economic Co-operation and Development (OECD) announced that it had updated its definition of AI systems.
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25/10/2023
On October 13th, 2023, the European Commission launched a stakeholder survey on the eleven draft guiding principles for Generative AI (GAI) and other advanced AI systems. This initiative comes a few days after the 8th annual meeting of the Internet Governance Forum, organised by the United Nations.
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17/10/2023
Drawing on intense criticism from online publishers across the European Union (EU) against Generative AI (GAI), the present article aims to highlight the highly debated copyright issue of data collection for Generative AI training. Three questions are therefore addressed: To what extent is scraping data for GAI training considered to be a copyright issue; How Data scraping and data mining are regulated under EU Law and; How the future AI Act intends to deal with the use of training data.
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20/09/2023
On September 7th, 2023, the Court of Justice of the European Union (CJEU) upheld the decision of the General Court according to which the public can partially access documentation on the EU’s emotion recognition project (iBorderCtrl) in which it discusses the general reliability, ethics and legality of such technology.
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15/09/2023
Eight more American tech companies (Adobe, Cohere, IBM, Nvidia, Palantir, Salesforce, Scale AI, and Stability) signed up to President Joe Biden’s voluntary commitments governing AI (second round of voluntary commitments). In the meantime, a third trilogue will take place on the other site of the Atlantic in relation to the EU AI Act proposal.
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21/06/2023
The adoption of the negotiating position by the European Parliament sets the stage for the trilogues between the EU institutions, while the European Commission is pushing for the AI Act to be finalised by the end of 2023. The European Parliament’s position on this legislative file reflects its members’ fundamental desire to make the EU a leader in AI regulation and innovation.
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02/06/2023
On May 17th, 2023, the European Data Protection Board (EDPB) published its final report on the use of facial recognition technologies (FRTs) by Law Enforcement Authorities (LEAs). This report opposes mass surveillance, and, according to the EDPB, ‘the use of facial recognition by law enforcement agencies must be necessary, limited, and proportionate’.
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30/04/2023
Between 21 and 23 April, the European Commission (Commission) held the closing session of the European citizens’ panels, to debate and propose recommendations on virtual worlds in the EU. As a result, a panel of 150 citizens has contributed to the provision of 23 recommendations on ‘fair and human-centric virtual worlds in the EU’.